Monster play is the term used to describe the PVP (Player versus Player) aspect of Lord of the Rings Online. Monster play allows you to take control of one of several different monster types, and enter into battle in a lush landscape called the Ettenmoors. You will be able to take your monster character and begin learning new skills, completing quests, and ultimately earning destiny points to be used on your main LOTRO character. The Monster play aspect, while initially seeming cheesy (to me at least) - is exteremly diverse and dynamic, and almost a brand new game within the game. I was very impressed during my first look at it. Below are some screenshots of it's features as well as some information to help you get started.
There are a couple "firsts" you'll need to accomplish before playing monster play. You must be a level 10 before your character becomes eligible for monster play. Once you're a level 10, you need to find a Fell Scrying Pool, which is pictured below. The Fell Scrying Pool allows you to "enter" the Monster play enviroment and choose a character. Keep in mind Fell Scyring Pools are located in East Bree, Michel Delving, and Thorin's Gate.
Next, you'll click on the fell scrying pool and it will allow you to select from several character options. There are several different monster choices, a Reaver, Weaver, Blackarrow, Warleader, and Stalker. You must select your favorite to enter the Ettenmoors and the dark battle that is taking place. Here are some pictures of the different monsters you choose from:
Stalker | Reaver | Weaver |
Blackarrow | Warleader |
There's plenty to do in the Ettenmoors, and your actions will often earn you Destiny Points and Infamy or Renown (see below). Take on solo quests or head out with a group of friends, looking for (and finding!) trouble. Besides the smaller-scale battles you'll find yourself fighting in while exploring the Ettenmoors, you can also engage in pitched battles for the control of various points of conflict within the Ettenmoors. A dynamic mapnote displays a flag - red for monster players and blue for Free Peoples - at these locations to show which faction currently controls them. Fearsome enemies or allies may await you within contested strongholds (depending on which side currently holds them), and you would be well advised to attack one of these locations only with a large force - but be on your guard! PvMP players might be defending their location, or attacking yours while you're gone!
You can then advance through the monster play ranks and devlop more and more, as it tracks your kills, deaths, killing blows, etc. It's pretty neat, almost a whole new character.
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