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Sunday, September 30, 2007

World of Warcraft--gnomes wow

The eccentric, often-brilliant Gnomes wow are one of the most peculiar races of the world. With their obsession for developing radical new technologies and constructing marvels of mind-bending engineering, it's a wonder that any Gnomes have survived to proliferate.


Thriving within the wondrous techno-city of Gnomeregan, the Gnomes shared the resources of the forested Dun Morogh Peaks with their Dwarven cousins. Though the dwarves of Ironforge also have a propensity for technology and engineering - it is the gnomes who provide the critical, visionary designs for most of the Dwarves' weapons and steam vehicles.

The Gnomes served the Alliance well during the Second War, but strangely, they refused to send any personnel to aid their allies during the Burning Legion's recent invasion. Though their designs helped turn the tide against the Legion, the Dwarves and Humans were shocked by the Gnomes' decision to withhold their courageous troops and pilots.

When the war ended, the Alliance discovered the reason for the Gnomes' sudden withdrawal. Apparently, an ancient, barbaric menace had risen from the bowels of the earth and invaded Gnomeregan. Knowing that their allies' priority was defeating the Burning Legion, the Gnomes decided to make their stand alone. Though they fought valiantly to save their beloved city, Gnomeregan was irrevocably lost.

Nearly half of the Gnomish race was wiped out during the fall of Gnomeregan. The ragged Gnomes that survived fled to the safety of the Dwarves' stronghold of Ironforge. Committed once again to the Alliance's cause, the Gnomes spend their time devising strategies and weapons that will help them retake their ravaged city and build a brighter future for their people.



Racial Traits


Escape Artist - active

Activate to break out of a Root or Snare effect - 0.5 sec cast - 1 min cooldown



Expansive Mind - passive

Increase Intelligence by 5%



Arcane Resistance - passive

All Gnomes get +10 Arcane Resistance



Engineering Specialization - passive

15 skill bonus to Engineering


Other Information


Start Location: Dun Morogh

Home City: Ironforge

Racial Mount: Mechanostrider

Available Classes: Mage , Rogue , Warlock , Warrior

World of Warcraft--dwarves wow

The stoic dwarves wow of Ironforge are an ancient race of robust humanoids who live beneath the snow-capped mountains of Khaz Modan. The Dwarves have always been fast allies with the Humans, and they revel in the prospects of battle and storytelling alike. In past ages, the Dwarves rarely left the safety of their mountain fortresses. However, whenever the call to battle sounded, they rose up to defend their friends and allies with unmatched courage and valor. Due to a recent discovery that uncovered fragments of their ancient origins, the Dwarves have undergone a remarkable transformation. The discovery convinced the Dwarves that the mighty Titans created them from stone when the world was young. They feel that their destiny is now to search the world over for more signs and proof of their enchanted heritage and to rediscover the Titans' hidden legacies. To this end, the Dwarves have sent out their Prospectors to all ends of the world in the hopes of discovering new insight into their shrouded past. These journeys led to Dwarven excavation sites all over the known world, some of which serve as outposts and some of which serve as potential hunting grounds for enemies of the Dwarven race.




Racial Traits


Stoneform - active

While active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increases by 5% and speed reduced to 70% of normal. Lasts 20 sec. - 3 min cooldown



Gun Specialization - passive

Dwarves get +5 to Gun Skill



Frost Resistance - passive

All Dwarves get +10 Cold Resistance



Find Treasure - passive

Activate to see treasure chests on mini map - lasts until canceled - no cooldown


Other Information


Start Location: Dun Morogh

Home City: Ironforge

Racial Mount: Ram

Available Classes: Hunter , Paladin , Priest , Rogue , Warrior

Saturday, September 29, 2007

Jewelcrafting


orld of Warcraft: The Burning Crusade will introduce a lot of new features to expand the game in many interesting and fun ways. One of these additions is the introduction of a new profession: jewelcrafting.






Jewelcrafters learn the art of creating beautiful jewelry and trinkets from metals and rare gems. By processing the raw ore mined from the various deposits and mineral veins, jewelcrafters can extract gems from the ore which they can then use for their craft. Although miners sometimes find gems while gathering ore, jewelcrafters mostly rely on their prospecting skills to get more of the precious stones.

Jewelcrafters work with gems in many different ways. If a jewelcrafter uses gems to create jewelry, he usually only needs the raw, uncut stones for his work. These rings, amulets, and trinkets function just like those that can already be found in the game, with a few notable exceptions. For example, jewelcrafters can learn to create gemmed figurines that they can carry in their trinket slots. While these figurines all provide passive benefits, they can also be used to provide the player with a short buff – just enough to give you that little damage boost or maybe that quick burst of extra healing power you may need in a tricky situation. These figurines will bind when picked up, so only jewelcrafters will be able to use their powers.

Another way jewelcrafters can use gems is by cutting them, preparing them to be used in socketed items. Gems come in many different colors and shapes. Different types of gems have different basic properties, and a gem's cut also determines the effect this gem will have. Jewelcrafters can learn several types of cuts for each kind of gem: the Azure Moonstone, for example, can be cut into a lustrous, stormy, solid, or sparkling Azure Moonstone, and each one of these cuts offers different bonuses when used in a socketable item. Placing cut gems into an item's sockets will add the bonuses of these gems to those of the item, allowing players to customize their equipment to better suit their individual play style or the different roles their class can fulfill.

At higher levels, socketed items and specially cut gems become an important part of an adventurer's "bag of tricks". Both armor and weapons can have sockets. Some socketed items can be found in dungeons, but the expansion will also introduce a lot of new recipes for all the professions, including many recipes that let leatherworkers, blacksmiths, and tailors create socketed items. Socketed items can be of uncommon, rare, or even epic quality. An item's sockets can also have a specific color; if you put a gem of a matching color in each socket, the item will reward you with a special stat bonus beyond the gems' regular effects. However, you can also put gems of a different color in these slots if you would rather have a specific gem's effect instead of the added bonus.



ny character can insert gems into an item's sockets – you do not need to be a jewelcrafter to do that. However, you will need to ask a jewelcrafter or become one yourself to obtain most of the gems you can socket. Another source of cut gems are the expansion's high-level bosses. There are rumors that some of these monsters hold stones with powers beyond those of regular gems, but getting your hands on these jewels might prove to be a most formidable challenge; it seems unlikely that their owners would part with their precious stones willingly.



On the right side, you can see a preview of the current item-socketing interface from the game. When you shift-right click a socketed item, this box will appear, displaying the item's current stats and any gem effects that are currently on the item. You can add new gems to the item by placing one of the gems from your inventory into one of the item's sockets. The interface allows you to play around with different gem configurations, so you can try out how different gems will affect your item before you decide on what gems you want to socket. Once you have found a configuration you like, you can press the "Socket Gems" button to socket the gems you picked.

Socketing gems will lock them into place, and there is no way to remove a gem once it has been socketed. You can put a new gem into a socket that already holds a gem, but by doing so you break the old one out of its socket, shattering the gem and making it unusable. This allows you to add gems to your new socketed items right away without having to wait until you find the "perfect" collection of gems, since you always have the option of upgrading your item later.

Try putting some gems from your inventory into the socketed item and check out how they affect its stats; this should give you an idea of how socketing will work in the expansion, but please keep in mind that both the stats and the interface presented here may change as we progress further in the development of the new jewelcrafting and item-socketing features of World of Warcraft: The Burning Crusade.

Jewelcrafting Guide

Where do I start?

Apprentice through Artisan Jewelcrafting may ONLY be trained in Silvermoon City (Horde) and The Exodar (Alliance). This is of course subject to change, but at the moment plan on a trip to those cities. Master Jewelcrafting may be trained at Thrallmar (Horde) and Honor Hold (Alliance) in Hellfire Peninsula.



What do you need for Jewelcrafting?

Primarily, ore and gems. There are a few that use alchemy mats, a few that use enchanting mats, and a few that use assorted mob drops, but nothing in such quantity that it would merit taking a second profession other than mining.



Where can I use Jewelcrafting?

Anywhere, there are no fixed resources required (like a Forge or Moonwell). Most Jewelcrafting items require a Jeweler's Kit to produce, this is a trade item you can buy from nearly any Trade Goods vendor for 8s.



What can I make with Jewelcrafting?

As the flavor text specifies, you will learn how to cut precious gems and craft jewelry. Specifically, Jewelcrafting allows you to make rings, necklaces, trinkets, a few crowns, and socketable gems. This is a very unique profession in that it produces two types of gains, new gear for accessory slots and augmentation of existing gear. It's a hybrid between a production profession like tailoring and the service profession of enchanting.



How good are these accessories?

The obvious shining point of Jewelcrafting accessories is that accessories are traditionally rare to characters below level 30, so being able to create accessories customized for characters leveling up is wonderful. Past level 30, the Jewelcrafting gear is vastly outpaced by dungeon loot. Past 30, Jewelcrafting items seem to be at roughly a "quest reward" level, and as of yet there are no "ringers" that would warrant taking off dungeon loot for. I imagine this may be addressed at launch via rare designs and just more designs in general. Endgame Jewelcrafting is not about accessories though, it's all about the gems!



Which classes benefit most from Jewelcrafting?

Since accessories can be used by anyone, and there are gem cuts to augment virtually every stat, all classes benefit most from Jewelcrafting. There are necklaces with high attack power, rings with armor and defense, trinkets with mana regeneration, socketed gems with crit rating. This really is a unique profession in that it doesn't seem biased toward any class or role.



Which professions work well with Jewelcrafting?

I would strongly recommend picking up Mining if you plan on Jewelcrafting. The reason is threefold. First, it's cheaper. Second, your materials may be in short supply due to the greater demand and lesser portability of ore versus bars, and you can't do much with bars (I imagine the ore market will boost when the expansion is released, but overall the demand for bars comes from many sources, the demand for ore is exclusively on Jewelcrafting). Third, by mining you will find gems naturally on the nodes while mining in ADDITION to the gems you will get when you Prospect all of that ore, not to mention stones for statues.



If not mining, I might recommend Enchanting, as nearly everything you can produce as a Jewelcrafter is of at least Uncommon rarity, and in many cases isn't worth selling on the Auction House due to oversaturation. Since very little of it is Soulbound however, there's not much difference if you simply stick Enchanting on an alt.





What should I skill up on?

There are two major standbys for leveling Jewelcrafting, Stone Statues and Trade Goods.

Those practically worthless stones that drop from mining nodes are converted into Stone Statues for a cheap Renew (10 hp/s for 15s at the Rough level up to 50 hp/s for 15s at the Dense level) and cheap Jewelcrafting levels.

Trade Goods are mats required for some of your Jewelcrafting recipes that are made from base metals, very similar to the clothcrafting or engineering schema in that at the "Copper" level you use the "Delicate Copper Wire" trade good in almost everything you do, and it uses 2 Copper Bars. So this is an item you can make for cheap skill that you will use to gain more skill, and is one of the only times in Jewelcrafting that Bars will be more important than Ore.



What should I stockpile now to level Jewelcrafting?

As far as rare items at higher levels, you're pretty much on your own because the recipes could change at a moment's notice, but think about elemental essences and the like.



How high can I get with materials from Azeroth?

310, this is pretty much the same for all other professions as far as I've seen.



What is Prospecting?

Prospecting is a skill that can be trained at level 20 Jewelcrafting from any Jewelcrafting vendor. It grants the Prospecting ability in your ability book. In game text:



Prospecting



2 sec cast



Search 5 ore of a base metal for precious gems. This will destroy the ore in the process.







The function is incredibly similar to Disenchant, it kills the ore but has a chance at returning materials used in your profession. In this case, gems.



What gems can be found with Prospecting?

From all testing so far, you can get any gem that is naturally found on the node of that ore type (eg Shadowgem from Copper, Citrine from Mithril, Azeorthian Diamond from Thorium, Flame Spessarite from Fel Iron)



Are there any restrictions to Prospecting

Two actually. First of all, as the description states you can only search ore of a base metal. This excludes noble metals such as Silver, Gold, Truesilver, Eternium, and Khorium (any ore with "green" rarity). Second, you must have Jewelcrafting skill roughly equivalent to the mining skill required to mine that ore (eg 175 for Mithril, 300 for Fel Iron, 350 for Adamantite)



I have a ton of gems, now what?

Below 300 Jewelcrafting skill, gems are only used as part of jewelry creations, and although you will need a lot of gems to skill up, they don't really take value until past 300.



Past 300, the Outland-exclusive gems can be "cut" into gems that can be added to socketable equipment.



Aren't socketable gems just portable enchants?

Gems are "portable" in the sense that a Jewelcrafter can cut a gem and sell it on the Auction House, but they have restrictions too. Gems can't be added to gear that does not have pre-existing sockets, enchants can be.



Can I stand in Orgrimmar all day cutting gems for people to make money?

While it is true that gems are significantly easier to acquire than enchanting materials, there is a cooldown imposed on gem cutting. From all testing so far, this cooldown appears to be 10 minutes for Uncommon gems and 60 minutes for Rare gems. I can easily see Jewelcrafters selling the ability to cut a gem though for this very reason, since your time is a premium and the recipes are rare.



How do I cut gems?

Gem cutting requires a gem, a recipe for the specific "cut" of gem you're aiming for, and a Simple Grinder, which is just a trade item found on nearly any trade goods vendor for 2g50s.



What does specific cut mean?

As mentioned in the Jewelcrafting preview, there is more than one way to cut each type of gem. For example, a Golden Draenite can be cut Brilliant (+6 Intellect), Gleaming (+6 Spell Critical Rating), Thick (+6 Defense Rating), Rigit (+6 Hit Rating), or Smooth (+6 Critical Strike Rating), and these are just the ones we know of so far. Every cut requires a different recipe, so you can imagine already how many potential recipes there are!



Where do I find these recipes?

In the alpha, a small selection of gem cutting recipes have been placed on the Master Jewelcrafters in Thrallmar and Honor Hold. In the release, these recipes are designed to be world drops. I imagine some of them will be vendor-bought, but the vast majority of gem cuts will be found in the world. Additionally, there are some blue gem recipes that have so far been found only in Nagrand.





Blue gems?

There are six "uncommon" (green rarity) Outland gems: Blood Garnet, Flame Spessarite, Deep Peridot, Golden Draenite, Shadow Draenite, and Azure Moonstone. They come with relatively similar and common drop rates from Fel Iron, Adamantite, and Khorium nodes, as well as Fel Iron and Adamantite prospecting. In addition to this, there are super rare blue (blue rarity) gems that are found the same way with an exceedingly lower drop rate, these gems tend to produce fabulous effects when cut.



What kind of effects?

From the limited number of rare recipes I have so far, the stat gain from rare gems is a very marginal increase over their uncommon equivalents. For example, the Brilliant Golden Draenite gives +6 Intellect, but the extraordinarily rare Brilliant Dawnstone, with an even more rare recipe drop, gives +8 Intellect.



Are rare gems really worth it then?

Absolutely! For the extra day of stripmining it takes you to find a Dawnstone, you can have 100 days of playtime with a piece of Tier 7 armor that has 2 more intellect than everyone else's. Understand that as a line item, the increase is not that significant, but when you consider that it is a bonus above and beyond everything else you have, getting the best gems you can for your gear will be crucial.



What is the best gem you've seen so far?



Brutal Earthstorm Diamond



+3 Melee Damage & Chance to Stun Target



Requires at least 5 Red gems and at least 5 Yellow gems and at least 5 Blue gems



"Only fits in a meta gem slot."







What does the 5 Red, Yellow, and Blue gems thing mean?

Good question.





Gem Cuts known so far:





Cut Color Effect1 Effect2



Lustrous Blue Mana/5



Solid Blue Stamina



Sparkling Blue Spirit



Stormy Blue Spell Penetration



Dazzling Green Intellect Mana/5



Enduring Green Stamina Defense



Jagged Green Stamina Critical Strike



Radiant Green Spell Penetration Spell Critical



Brutal Meta Melee Damage Chance to Stun



Destructive Meta Spell Critical Spell Reflect



Glinting Orange Agility Hit Rating



Inscribed Orange Strength Critical Strike



Luminous Orange Intellect Healing



Potent Orange Spell Critical Spell Damage



Glowing Purple Stamina Spell Damage



Royal Purple Mana/5 Healing



Shifting Purple Agility Stamina



Sovereign Purple Strength Stamina



Bold Red Strength



Delicate Red Agility



Runed Red Spell Damage



Subtle Red Dodge



Teardrop Red Healing



Bright Red Attack Power



Brilliant Yellow Intellect



Gleaming Yellow Spell Critical



Rigid Yellow Hit Rating



Smooth Yellow Critical Strike



Thick Yellow Defense







Prospectable Ore list with Required Jewelcrafting Skill to Prospect:



Ore Skill Requirement



Copper 20



Tin 50



Iron 125



Mithril 175



Thorium 225



Fel Iron 300



Adamantite 350

Friday, September 28, 2007

How To Get Free Gold In World Of Warcraft

It may sound incredible that video game can establish an effective economy, with its own currency and value. This is what it’s happening with World of Warcraft. This is a so called mmorpg, Massively Multiplayer Online Role-Playing Game.



In role-playing games, you create a character -- one that's not necessarily like you, but one that suits your style. This character can be one of many different races, and it can be many different things -- a wizard or mage, a thief or rogue, or just a plain fighter. The goal of the game is to go on adventures with groups of friends, finding treasure and gaining experience that makes your character more powerful as he attains new levels. All the while acting like this character -- and not necessarily you -- would act.



Massively multi-player online role-playing games (MMORPGs) have their own vocabulary and etiquette. There are very specific, unwritten rules around almost every aspect of player interaction. It's tough to know what they are, but other players will let you know if you've violated them.

World of Warcraft is the best online roleplaying game to date. It's a pleasure to be immersed in this deep, beautiful and ever-changing world. Now, other games seem rather flat without human interaction.



A large part of role-playing games requires calculations, and that presume the person out of the role. When you say, "I attack the tiger" -- you then have to roll a die, and then put calculations as to whether you essentially hit the beast, and how powerful.



Computers were a natural put in to replace the deadly aspects of RPGs. The dice rolling and calculations still occur, but behind the background so that you're never taken out of the action. The very first outcome of this marriage of computers, multiple-players and RPGs were text-only online game called MUDs. or Multi-User-Dungeons. These MUDs dominated college mainframes in the late 80's and early nineties. Then came everquest-- which still hold all of the dice rolling, but added a 3-D qraphicalinterface that showed the outcomes of the calculations. You still are able to see text in the window that says, "You hit the tiger for 35 damage," however you are able to also see your sword bashing into its face, and hear him tear out in pain. EverQuest was extremely successful in its time, and I attempted to like it, but it was unbelievably clunky, and boring. You used up the first 10 hours slaying rats and snakes and beasts to grow experience.



This does not happen with World of Warcraft (WoW). As with nearly every single Blizzard title, the game is extremely polished, has a user-friendly interface, and is basically beautiful to look at and listen to. A group of over 30 artists committed on the game's visuals, and it shows. The art is extremely stylized -- the world doesn't look totally realistic, and that's the objective, as I found out during the behind the scenes DVD that came with the collector's edition of the game.Everquest, the sequel to the pioneering EverQuest, tries to look realistic, and for that reason you notice the flaws a lot more when it fails. The stylized visuals of WoW somehow make it easier to suspend your disbelief, and immerse you in the world.

And immerse you it does. Let me warn you -- this game is highly addictive. In the two months I've been at it, I've logged over five days of playing time. And I've stopped watching TV altogether.

Of all the online role-playing games out there, this is the best. All of the others, especially EverQuest II, pale in comparison. EverQuest II's interface is clunky, and there's a lot of grinding -- the act of killing the same type of monster over and over again to gain experience. In contrast, WoW's quest system starts you off right away with purposeful missions. There are multiple story lines that advance as you complete quests.

There's also the overarching battle between factions of players. When you create a character, the race you choose decides which side you're on -- Alliance or Horde. Players of both factions exist in the same worlds and can battle each other.



The interface just feels right. It lets you get down to the business of role playing, and doesn't get in the way.

In WoW, interaction with other players is essential. There are certain quests that cannot be finished solo. The human element adds a lot of spice to the game. These are the shining moments of the game, when you're deep inside a dungeon with four other real people, and the unexpected or the heroic occurs.

It's easy to take on your role in the game, because other players can't see or hear you, they only see what you make your character do.



It is a virtual world in which various characters interact each other, everyone representing a player. In order to buy items, services and various goods the player needs virtual gold, that is the currency of the World of Warcraft world.



The World of Warcraft phenomenon might be affecting people in a more subtle way than we think. Yes, there have been some cases of dearth (allegedly) caused by over-exposure to World of Warcraft, but what's even more disturbing is that people are beginning to spend important amounts of money for this game.



Actually, the main source to earn World of Warcraft gold is undertaking quests and interacting with the other characters (human and non human). Anyway, on the Internet there are many sellers of World of Warcraft gold, willing to give a player the desired amount in exchange of real money. For instance, there are online auctions or websites devoted to gold trading such as http://www.usfine.com



It's tempting to buy gold, however. I have a lower-level character in World of Warcraft that is about to reach level 40 -- which required four days of playing time to reach--and I'll be able to purchase a horse that will let me move 60 percent faster in the world. The trouble is, it costs around 90 gold pieces total to train and buy it. My character has only three gold now. It will take me MANY hours to save that amount of gold... or I could pay the $30 and have it now. Is $30 worth hours of my time?



Real World of Warcraft addicts love those kind of transactions, because they want to improve their character, equipping it with new weapons, buying skills and more.

However, now there is an alternative way to obtain World of Warcraft gold, that doesn’t require any form of payment. And in order to find out what this alternative offers, go to WOW Gold Guide You’re sure to make some economies, by following the advice from the websiteWoW Powerleveling

Crypt's Tips!

Everyone has their little tips for WoW, and below is just a few things I have picked up along the way that might help with your levelling.



Professions!

Professions are a great tool to have, as a Warlock you could choose Tailoring to make your own armor and bags, or perhaps Alchemy for all those helpful potions. A lot of Warlocks go Engineering for all the nifty trinkets, but if you don't have your heart set on a particular profession, or you want to wait till you're higher level, why not choose some gathering professions?



Both Mining and Herbalism require you to collect items from all over the world, usually where a lot of mobs are. I personally find I am a little higher up on the XP bar when I choose Mining or Herbalism as I am often fighting through additional mobs to get that herb, or than vein I want. Clearing to get to it, means more XP!



Wands!

Wands are a very handy tool, not only do you do damage, but it doesn't cost you any mana! At level 6 I made my way to the Auction House to search for a Lesser Magic Wand. These are made by enchanters and can be used from level 5 onwards. If there are non up in the Auction House, ask in Trade Channel.



Even the elderly make it in the end

A lot of players rush ahead in that never ending push to get to 60. One of the area's some people tend to rush in is when entering a closed area such as a fort, or tower, or charging into mobs head on. If you take your time, picking off the mobs one by one from the outside, working your way in, not only will you make more XP, but you won't be running back from the Graveyard as often.



If you are unsure if an extra mob will add on a particular pull, grab the extra first. Most times if you are killing one at a time, you are killing constantly, particularly as a Warlock, and very rarely will the mobs spawn before you are done anyway.



Green is good!

Another thing a lot of people tend to do is abandon quests when they get green. Unless a quest is five or more level's below you, it's probably still worth doing for the XP, and you never know, it may just lead to a higher up chain. Remember that green quests are usually very quick to get through as well as the mobs are a couple of level's below you, thus allowing you to kill quickly. And some green quests can still give 1000 xp or so, who would knock back 1000 xp?



Training not always needed

Although I always get excited when it comes to a spell ding, sometimes you don't need to head back to train straight away. As you get higher up, you are usually further and further away from a Warlock trainer, you loose your pet when you hearth / fly back and it can take as much as 20 minutes by the time you run around.



I suggest having a print out of all your spells, and take a look at just what you'll be getting. If you don't really need the upgrades straight away, or perhaps they are spells you don't use that often, put off training till you get back into a major city at the end of the night. You save yourself time and can continue getting XP!



Trader Char

Another thing that can save time, is having what I call "a trader character". This is usually a low level alt you aren't playing, or perhaps like me, you might make a character purely for this purpose.



Bags fill up very quickly, and the last thing you want to be doing is having to fly back to put things up at the Auction House or in your bank every half an hour. If you have a gathering profession too, you will find your bags fill up even quicker. Banks and Auction Houses may not be everywhere, but mailboxes are! If you set up your trader character in the major city of your choice, you can mail yourself anything you want to sell, then at the end of the day, pull on your trader char and put everything up in the Auction House.



This saves time from flying back and forth, you usually find yourself selling a lot more than normal, particular the little stuff, thus making you more money and of course you have all that free bag space. The little silver you spend mailing yourself the items is made back in time saved!



AH @ 10

Speaking of the Auction House, I recommend getting yourself familiar with it around level 10. As a caster, we are very fortunate in that we are not as gear dependant as say a Warrior is, so we can take our time looking for gear. I make sure I do a big search every 10 level's, but try to upgrade little bits here and there if I see them.



The Auction House works wonders as the gear you will be wanting to wear today, probably won't drop for you for a couple of level's. Just watch the price gouging some people try to do, don't pay more than what you're comfortable with, and if you shop around for a few level's above you, you have more time to shop and a better chance of finding the same item or one similar for a cheaper price.



There are probably lots more tips that other players have, so I highly suggest taking the time to read through all the helpful posts here.

Thursday, September 27, 2007

Flying mounts intro

Beyond the Untamed Horizon

Less than twenty years ago, the orcs' former homeworld, Draenor, was ripped apart by the violent energies of several dimensional portals that tore the very fabric of the planet to pieces. This catastrophic event left Draenor a broken, shattered world that the survivors came to call Outland. To this day, some parts of Outland are still unreachable by foot or boat, floating eerily on the horizon as silent reminders of the terrible fate that befell Draenor. Yet the denizens of Outland have adapted and learned to harness some of the indigenous species as flying mounts, allowing adventurers to reach even the most remote and dangerous regions of this wild, untamed world.


One of the most exciting new features of World of Warcraft: The Burning Crusade will be the introduction of a new kind of mount that will provide players with unprecedented freedom to explore the world of Outland from an entirely new perspective. After reaching level 70, players will eventually be able to obtain a flying mount for their characters. Outland is home to incredibly varied and exotic fauna, and the sentient inhabitants of this world have trained several unique creatures as flying mounts. Both Horde and Alliance will have their own special type of mount, but there are also mounts that will be extremely rare even among the most powerful characters. The nether drake is one of these.


With flying mounts, players will be able to take to the skies, to soar among the crimson clouds of Hellfire Peninsula or watch as Nagrand's sea of grass swaying in the breeze far below as they make their way to new lands. Players will have full control over their flying mounts, allowing them to roam the skies and freely explore all regions of Outland. In fact, certain areas of Outland will only be accessible by air, as some parts of the ruined world are floating out in the void, unreachable except by those who command one of Outland's flying creatures.

A few of these "unlockable" areas are actually located near some of the lower-level regions of Outland; a player's journey will take them through the Dark Portal to the very ends of Outland and finally back to where they started, thus completing the circle – but now they will be able to access regions that were previously only viewable from a distance. Some dungeons also feature wings that can't be reached without a flying mount, and this should provide players with a profound sense of advancement after having gained considerable experience, new abilities, and powerful weapons and armor. In a way, the flying mount represents the most tangible accomplishment of a character's progress up to level 70, but it also serves as a key to the content that awaits players beyond the maximum level.


Origin of the Nether Drakes

Near the end of the Second War, the black dragon Deathwing traveled through the Dark Portal to Draenor. Believing the world to be a relatively safe haven for his offspring, he secreted away a cache of black dragon eggs. Following the war, Ner'zhul recklessly opened multiple portals on Draenor, and the magical stress tore the planet apart. The energies released in this catastrophe altered Deathwing's eggs, resulting in the nether drakes: partially corporeal and partially ethereal dragons who possess the ability to shift between the astral and physical planes. Without Deathwing's guidance, these otherworldly nether drakes are just now finding their own way among the blasted ruins of Outland.

Flying mounts












Flying Mounts


















ess than twenty years ago, the orcs' former homeworld, Draenor, was ripped apart by the violent energies of several dimensional portals that tore the very fabric of the planet to pieces. This catastrophic event left Draenor a broken, shattered world that the survivors came to call Outland. To this day, some parts of Outland are still unreachable by foot or boat, floating eerily on the horizon as silent reminders of the terrible fate that befell Draenor. Yet the denizens of Outland have adapted and learned to harness some of the indigenous species as flying mounts, allowing adventurers to reach even the most remote and dangerous regions of this wild, untamed world.







Purchase Location:


Riding Skill Cost: 800g (Expert) / 5000g (Artisan)

















Normal Flying Mounts




























Requirements: Level 70, Expert Riding Skill (225)
Speed Increase: 60% flight speed increase
Cost: 100g




HORDE


















































Tawny Windrider






































Blue Windrider







































Green Windrider






ALLIANCE


















































Ebon Gryphon







































Golden Gryphon







































Snowy Gryphon


















Epic Flying Mounts
























Requirements: Level 70, Artisan Riding Skill (300)
Speed Increase: 280% flight speed increase
Cost: 200g




HORDE



















































Swift Red Windrider







































Swift Green Windrider







































Swift Yellow Windrider







































Swift Purple Windrider




ALLIANCE



















































Swift Blue Gryphon







































Swift Green Gryphon







































Swift Purple Gryphon







































Swift Red Gryphon





















Additional Information








  • Hit the space bar (jump) to climb vertically in the air, much like a Harrier jet. Once in the air, you can control your flying mount exactly the same way as a land mount, with the additional element of going up and down.
  • The normal flying mounts increase your speed in land and air by 60%. This is slower than the ground speed of an epic land mount, which increases speed by 100%. While the normal flying mount may seem a worse option than the epic land mount, keep in mind that you can simply fly over most enemies, as well as over impassable or rough terrain such as in Blade's Edge Mountains. This can save considerable travel time over an epic land mount.
  • Any item, effect, or enchantment that would affect land mount speed also applies to flying mounts. These include Carrot on a Stick, Mithril Spurs, Riding Crop, Crusader Aura, and the glove enchant for mount speed.
  • The Riding Crop provides a 10% speed boost to ground and air mounts. It does not stack with any other enchant or speed boosting object so once you have it, that's all you need. (Carrot on a Stick, you've served me well!)
  • The Paladin can travel faster than anyone else while using the Crusader Aura speed buff. This is a 20% boost to land and flying mount speed.
  • When using the riding crop, the epic flying mount is only 10% slower than the flying mount taxis! The epic flying mount travel time can be significantly shorter than a taxi because you can take direct routes - as opposed to the scenic routes that the taxi normally takes.
  • You cannot remount if you get off your flying mount while in the air, because you are moving. You will have to land (hopefully at a non-fatal speed) before you can get on your mount again.
  • Splat! Along those lines, if you get off your mount while too high, hopefully you have a device or spell that will slow you down, such as Slow Fall, Levitate, or an engineering device.
  • For aerial daredevils, you can try to dismount and attack other players in-air - again, hopefully you have some way of slowing your fall after your combat maneuver.
  • Most forms of crowd control abilities, such as Polymorph, Fear, and even the Discombobulator Ray (awww) do not work against players on flying mounts.
  • Be careful flying your mount around enemy towns - they usually have an elite aerial guard patrol, which can literally kill you before you hit the ground.
  • If you log out while on a flying mount, you'll still be on it when you come back.
  • There are certain areas you cannot go while flying. You may run up into an invisible wall and a message will indicate that you can travel no further.
  • If you happen to die in too remote of an area while flying, you may have to use a Spirit Healer to recover your body. Ouch!
  • Some "secret" places in Outland are only reachable by flying mount.
  • There are all sorts of interesting things to discover with your flying mount. For example, many floating objects including tiny islands are scattered around Outland. Have fun exploring!




Wednesday, September 26, 2007

Draenei

early twenty-five thousand years ago, the eredar race arose on the world of Argus. They were extremely intelligent and had a natural affinity for magic in all its myriad forms. Using their gifts, they developed a vast and wondrous society.

Unfortunately the eredar's accomplishments caught the attention of Sargeras, the Destroyer of Worlds. He had already begun his Burning Crusade to eradicate all life from the cosmos, and he believed that the brilliant eredar would be pivotal in leading the vast demonic army he was gathering. Thus, he contacted the eredar's three most prominent leaders: Kil'jaeden, Archimonde, and Velen. In exchange for the loyalty of the eredar race, Sargeras offered untold power and knowledge.

Although the offer sounded very tempting, Velen had a vision of the future that filled him with sick dread. Sargeras had spoken the truth: the eredar who joined the Dark Titan would indeed gain enormous power and knowledge. However, the eredar would themselves be transformed into demons.

Velen saw the Legion in all its terrible might and witnessed the destruction it would wreak upon all of creation. He hastened to warn Kil'jaeden and Archimonde, but they dismissed his concerns, for they had been enticed by Sargeras' promises. They gave Sargeras their allegiance and were transformed into colossal beings of depthless evil.

The sheer power that Sargeras commanded made direct opposition unthinkable. Velen nearly despaired, but his prayer for help was overheard. A being came to Velen and explained that it was one of the naaru, a race of sentient energy beings bent on stopping the Burning Crusade. The naaru offered to take Velen and any other like-minded eredar to safety.

Deeply relieved, Velen gathered the other eredar who had thus far refused to join Sargeras. Naming themselves the draenei, or "exiled ones" in the Eredun language, the renegades barely escaped from Argus, with the Burning Legion only moments behind. Kil'jaeden was furious with what he felt was Velen's betrayal, and the demon vowed to hunt Velen and the rest of the draenei to the ends of the cosmos if need be.








The Legion chased the draenei for many thousands of years. The draenei visited many worlds and explored much of the known cosmos in their quest to find safe harbor. Still the Legion would not give up its pursuit. Meanwhile, the enigmatic naaru race blessed the draenei with Light-given knowledge and power. The naaru explained that there were other forces in the cosmos that would stand against the Burning Legion. One day the naaru would forge them into a single unstoppable army of the Light. Deeply affected by the naaru's words, the draenei vowed to honor the Light and uphold the naaru's altruistic ideals.

At last Velen and his draenei settled upon a remote and peaceful world that seemed an ideal refuge. They named it Draenor, or "Exiles' Refuge", and there they quietly cultivated their society once again. Ever wary of being discovered again by Kil'jaeden's forces, Velen and his mystics kept their magics hidden for generations.

In time the draenei met and befriended the shamanistic orc clans that already lived in the tranquil southern grasslands of Nagrand. Aside from engaging in some limited trade, the draenei and orcs regarded one another with respect but kept mostly to themselves.

In spite of the draenei's caution, Kil'jaeden discovered their secret refuge on Draenor. He learned more of the world and its inhabitants, and he grew intrigued by the mighty orc race. A plan unfolded in his mind, and the demon lord began to laugh. He could see precisely how to mold the orcs into the instrument of his wrath. It was merely a matter of time and pressure.

And so Kil'jaeden began to corrupt the orcs, first through the elderly shaman Ner'zhul, and then through his apprentice, Gul'dan. The orc clans dedicated themselves to the art of war and joined to form a single, murderous Horde. Even the wisest shaman learned warlock magics and abandoned the teachings they had once revered.

Smoothly manipulated from a state of wary acceptance into blind rage and bloodlust, the orcs attacked the draenei. This bloody conflict lasted nearly eight years, but the orcs' triumph was inevitable. The draenei were mighty due to their Light-given powers, but the demon-maddened Horde was mightier still. The orcs killed over eighty percent of the draenei race and sent the rest fleeing for safety to the remote corners of the world.



Afterwards, draenei who had fought the Horde and survived found that they had been affected by the fel energies wielded so freely by the orc warlocks. These draenei have since mutated into lesser forms, resulting in a series of subspecies. The Broken and the Lost Ones (as seen above) are two such genetic offshoots. Their warped bodies bear only a rough resemblance to the proud draenei they once were, and quite a few have lost their grip on sanity.

What You Need to Buy Cheap Wow Gold?

If you are a video gamer that regularly plays the World of Warcraft, but constantly end up being defeated before advancing in the game you may be interested in buying wow gold. wow gold can be used to purchase a number of items, including weapons. These weapons are likely to help you in your quest to victory with the World of Warcraft.



One of the many questions asked by a person who is interested in buying wow gold for World of Warcraft is what is needed to buy WoW wold. The first step is to make the decision to buy cheap WoW wold. The word cheap is used because the gold can be purchased for cheap price. The best way to buy cheap WoW wold is to find a company or individual selling it online for a low price.



It is important to note that all individuals or companies allowing online users to buy cheap wow gold are likely to operate in different ways; however, there may be some common things that are required. Of course you are first encouraged to have the World of Warcraft game. At the current time, the WoW wold coins can only be used in the World of Warcraft game and that it why that it is important that you have the game.



It is also likely that you will have to have a credit card or a PayPal account. These are the two most common forms of payments used online. The website which you wish to buy cheap WoW wold from will likely specify upfront which forms of payment they accept. If other methods are available it is important to keep in mind that the payment may take a few hours or days to process.



It is also likely that you will be required to set up an account with the individual or company you are planning to buy cheap WoW wold from. You may also be required to have a working email account. The email account may be used to send you notifications, payment receipts, and more. Other valuable information will likely include the server that you use to play the game.



Different companies or individuals selling wow gold offer different ways of delivering it to you. Some websites will have you meet online and others will simply upload the gold to an email account assigned to your game. Other delivery methods may be available. It is important that the delivery information is provided upfront to ensure that you can accept the wow gold that you purchased.



If you have or are able to obtain all of the above mentioned items it is highly likely that you should be able to buy cheap WoW wold for your World of Warcraft game. Why suffer defeat any longer than you have to when the purchase of wow gold can make victory within your reach?

Tuesday, September 25, 2007

Cheap WoW Gold

For years now video gamers have been seeking assistance in playing and conquering the games that they live for. This assistance is sometimes found online, from television shows, or printed cheat materials. Many of these items have successfully helped gamers achieve victory, but they cannot help with all games.



World of Warcraft is a popular game that is enjoyed by thousands of video gamers. The World of Warcraft is a high resolution game that often brings the game to life. To reach victory, players are required to overcome multiple challenges and defeat multiple enemies. The main way to do this is with the use of weapons.



Using weapons to conquer and defeat may not sound that difficult, but if you have played World of Warcraft before than you may realize that it is not as easy as it sounds. The good and valuable weapons must be paid for with wow gold. The easiest way to find wow gold is to buy it. Similar to the above mentioned resources, purchasing wow gold is a great way for a player to enjoy and conquer the game.



The decision to buy wow gold is one that many video gamers wrestle with. Many World of Warcraft players try to play the game on their own before making the decision to buy wow gold. If you want to buy wow gold there is nothing wrong with it. Buying wow gold is similar to finding cheat codes or using other resources. Millions of video gamers do it and it helps them to enjoy, conquer, and play the game in ways that they were never able to before.



Since the buying and selling of wow gold online is becoming extremely popular there are now a number of places where you can buy wow gold online if you wish to do so. There are many individuals who sell their wow gold in online auction sites. There are also individuals or companies who sell their gold on professional business websites. Since you will be paying for your own wow gold the decision is up to you, but you should make sure that you are dealing with a reputable individual or company before handing over valuable personal or credit card information.



When finding a place to buy wow gold from you may also want to examine how soon the delivery will occur. The majority of online websites will offer instant delivery, as long as someone is online to process the payment and send the wow gold. To buy wow gold for instant use you may want to make sure that you are dealing with an instant provider.



If you made the decision to buy wow gold you will likely be pleased with your purchase. There are many online websites and forums devoted to video games. If you are unsure about buying wow gold you may want to visit these websites and forums to see for yourself the advantages of buying wow gold for World of Warcraft.

WoW Powerleveling

How To Buy WOW Gold?

For years now video gamers have been seeking assistance in playing and conquering the games that they live for. This assistance is sometimes found online, from television shows, or printed cheat materials. Many of these items have successfully helped gamers achieve victory, but they cannot help with all games.



World of Warcraft is a popular game that is enjoyed by thousands of video gamers. The World of Warcraft is a high resolution game that often brings the game to life. To reach victory, players are required to overcome multiple challenges and defeat multiple enemies. The main way to do this is with the use of weapons.



Using weapons to conquer and defeat may not sound that difficult, but if you have played World of Warcraft before than you may realize that it is not as easy as it sounds. The good and valuable weapons must be paid for with wow gold. The easiest way to find wow gold is to buy it. Similar to the above mentioned resources, purchasing wow gold is a great way for a player to enjoy and conquer the game.



The decision to buy WoW wold is one that many video gamers wrestle with. Many World of Warcraft players try to play the game on their own before making the decision to buy WoW wold. If you want to buy WoW wold there is nothing wrong with it. Buying wow gold is similar to finding cheat codes or using other resources. Millions of video gamers do it and it helps them to enjoy, conquer, and play the game in ways that they were never able to before.



Since the buying and selling of wow gold online is becoming extremely popular there are now a number of places where you can buy WoW wold online if you wish to do so. There are many individuals who sell their wow gold in online auction sites. There are also individuals or companies who sell their gold on professional business websites. Since you will be paying for your own wow gold the decision is up to you, but you should make sure that you are dealing with a reputable individual or company before handing over valuable personal or credit card information.



When finding a place to buy WoW wold from you may also want to examine how soon the delivery will occur. The majority of online websites will offer instant delivery, as long as someone is online to process the payment and send the wow gold. To buy WoW wold for instant use you may want to make sure that you are dealing with an instant provider.



If you made the decision to buy WoW wold you will likely be pleased with your purchase. There are many online websites and forums devoted to video games. If you are unsure about buying wow gold you may want to visit these websites and forums to see for yourself the advantages of buying cheap WoW wold for World of Warcraft.

Monday, September 24, 2007

Blizzard and World of Warcraft Gold Sellers

Many World of Warcraft players today likes to buy WoW gold, items, accounts and power leveling sessions, but blizzard along with other players consider this an act of cheating. Well, you have the ability to enhance your character to a much higher level or better quality items, weapons, armors and other equipment with real money. It's unfair for those players who does not have the extra cash to spare or would prefer to play it the old fashion way. But for example, we all know what Nintendo is right? Well when game shark came out did Nintendo try to stop or prevent them from selling? No, they didn't. But of course, for those who chose to cheat the game was not required to play with others that didn't want to cheat. So that is one conclusion as to why players and Blizzard does not approve of selling or buying gold.



Disruption from Warcraft gold farmers. Yes I'm sure we've all experienced that farming now a days have been a little difficult due to the overwhelming population of WoW gold farmers. If gold wasn't able to be sold using real money the farmers wouldn't exist and players would probably be able to enjoy the game more. Perhaps blizzard should enforce a law to farming? Or allow players to tag a mob and allow them preparation time to kill the mob they were targeting? Well, Blizzard is not a government and even if so, the government today isn't perfect either.



Another reason why I can understand players hate the idea of buying/selling gold is because it disrupts the economy. If there is excess gold, then the value of gold drops and the value of the item will rise causing players to spend more gold on the item than what they would normally need to pay. Basic economics 101, inflation and deflation. A player can only farm an X amount of gold over a given period of time. The more gold there is, the more the item will cost, the more a player will have to farm unless they purchase the gold of course.



Well with all these problems involving selling gold, why hasn't Blizzard done something? I believe they probably are working on a solution but believe it not, farmers do make up about 30% of their population. Somewhere in the back of their mind I'm sure they don't want to get rid of all subscribers. What they do instead is ban a few at a time and they would be required to buy a new world of warcraft cd key. Extra cash flow for the mighty O Blizzard. Yes farmers and sellers do get their accounts banned. But have not heard of any buyers getting banned however. Lucky for us?



As some of you may know, another popular mmorpg publisher is Sony Online Entertainment (SOE) with their many leading titles including the first MMORPG hit EverQuest, Star Wars Galaxies, and EverQuest 2. Why am I bringing up SOE? Because they have introduced the Sony Exchange. The Sony Exchange is a secure market place for players to auction their currencies and items to other players for real cash. In return SOE of course takes in a small fee for themselves. Charming isn't it? Well along with this new innovative idea, they also of plans of releasing a new game where they will be selling currencies and items themselves. That pretty much just beats the second paragraph of not cheating. But of course I'm sure they will create specific servers where the purchasing/selling of virtual assets will not be allowed.



If SOE is getting into the secondary market why can't the players? I do wonder if Blizzard should decide to get into the secondary market themselves. Believe it or not, but World of Warcraft subscriber base more than quadruples what SOE has in total. As you can see SOE is accepting the new trend and making a huge load of profit, I'm sure Blizzard would follow up on the idea as well. EverQuest was the first mmorpg hit ever, Blizzard known for their real time strategy games now has the most popular mmorpg as well. I wouldn't see why they won't follow and collect some of the cash themselves. Overall, although we do not know of Blizzards intentions for those who buys WoW gold, I can say for sure that I do not know a single person who has gotten their accounts banned for buying WoW gold. Please understand that this article is only a matter of opinion and I hold no responsibility to your actions. If you are interested in purchasing wow gold, visit http://www.usfine.com

Buy WoW Gold

World of Warcraft, also commonly referred to as WOW, is a video game that is sweeping the world. In fact, it is such a popular game that there is a large chance that you have played the game before. If you are playing the game how are you doing? If your response is "not that well," or something similar do you know that there is an easy way for you possibly improve your performance? That way includes the use of wow gold.



In the World of Warcraft the wow gold is considered one of the greatest things. The currency can be used to buy items from other players or vendors. It can be used to both sell and purchase items. Different items, including weapons, are obtainable for a set number of wow gold pieces. Weapons and other items can be purchased starting at one wow gold coin and up. There are many individuals, maybe yourself included, who are constantly defeated due the lack of weapons which are only obtainable with the right amount of wow gold.



It is possible to obtain wow gold throughout the game, but the easiest way to obtain it is to buy it. Cheap wow gold can be purchased from a number of online websites. Right about now you may be wondering how and why you would go about buying cheap wow gold online. The process is a fairly easy one that can maximize the excitement of playing the World of Warcraft. In addition to adding to the excitement of the game, it is likely that your World of Warcraft game performance will dramatically increase.



The process of purchasing cheap wow gold online will all depend on where the cheap wow gold is being purchased from. Once payment for the cheap wow gold has been purchased, the majority of online websites will transfer the gold via the internet in an agreed upon meeting place. Other websites offer instant delivery into the mailbox for your game. Once the transfer has occurred you should receive the wow gold that you purchased for a cheap price.



If you are an active video gamer or just a player of World of Warcraft then purchasing wow gold may be the way to go. As previously mentioned, there are ways to play the game on your own, but why spend hours, weeks, even months trying when the process can be so much easier? With a small amount of money and the need to succeed you can be on your way to victory with the World of Warcraft. What are you waiting for, find cheap wow gold and purchase it today!

Sunday, September 23, 2007

Blood Elves

Thousands of years ago, the exiled Highborne landed on the shores of Lordaeron and founded the enchanted kingdom of Quel'Thalas. These high elves, as they called themselves, created a fount of vast, magical energies within the heart of their land - the Sunwell. Over time, they grew dependant on the Sunwell's unstable energies - regardless of the bitter lessons they'd learned in ages past.

During the Third War, the villainous Prince Arthas invaded Quel'Thalas and reduced the once-mighty realm to rubble and ashes. His undead army decimated nearly ninety percent of the high elven population. In addition, he used the Sunwell's energies to resurrect Kel'thuzad - a powerful undead Lich - thereby fouling the Sunwell's mystical waters. The few elven survivors, realizing that they had been cut off from the source of their arcane power, grew increasingly volatile and desperate.


In the midst of the elves' darkest hour came Kael'thas Sunstrider - the last of Quel'Thalas' royal bloodline. Kael, as he was commonly known, knew that the remnant of his people would not long survive without the nourishing magics that once empowered them. Renaming his people blood elves, in honor of their fallen countrymen, he taught them how to tap into ambient mystical energies - even demonic energies - in order to sate their terrible thirst for magic. In search of a new destiny for his people, Kael'thas ventured to the remote world of Outland where he encountered the fallen night elf, Illidan. Under Illidan's tutelage, Kael and his blood elves have regained much of their former power.


Unfortunately, the blood elves' practice of embracing demonic energies resulted in them being shunned by their former comrades in the Alliance. Thus, the remaining blood elves on Azeroth look desperately to the Horde to help them reach Outland, where they can reunite with Kael'thas and achieve the golden destiny he promised them.

Quest: Tools of the Highborne



Category:


Level: 12

XP: 90

Coin: 5s

Items Needed:


Side: Alliance





Objectives:


Retrieve 7 Highborne Relics for Thundris Windweaver in Auberdine.



Description:


<Class>. A task I would ask of you.



Have you seen the ruins of Ameth'Aran? If not, you will find them on the eastern side of the main road, some ways to the south. Once they were the home of many powerful Highborne, now they are a testament to the destruction their dabblings produced.



I have been told by the Sentinels that the spirits of the Highborne persist, and that they wield their ancient magical implements. Those relics must be appropriated, so that we might destroy them.



Progress and Completion:


If only the tools of their undoing cold have been destroyed in the cataclysm that destroyed our world... Nonetheless, we must do what we can to ensure that the horrors of our past are not repeated in the future.



Required items: 7 Highborne Relic



Click Continue



Though it is surely a figment of my imagination. I feel as though I can almost feel the taint of foul Highborne magic upon them. I will have these destroyed, so that their long dormant evil might never be released again.



Click Complete Quest






Rewards:



icon
(1)

Ivy Cuffs

72c








Grants Reputation: